Wednesday, September 8, 2010

Something about Hairs

Here are some announcements regarding hairs (only for nightly build users):

We did a little improvement with hair interpolation algorithm (mostly improvements you can see with the aqsis renderer within makehuman).  

I created two new hairstyles (afro and peaky hair). Both amateurish but acceptable. So they are now in the library. Afro shows a thumbnail and is much improved than before. Long hair aqsis renders has been fine-tuned. I will then fine-tune the other hairs (peaky, curly and short) for a better aqsis render.

Another great announcements is regarding donations of new hairstyles by other users (see my tutorial in a previous post). We have several amazing new hairs (all male hairs) and after I have fine-tuned them for adapting in makehuman you will be seeing them in the Libraries. So stay tuned for that. To the users (among them some really professional artists) who donated these new hairs, thank you very very much and keep it coming. And for those who haven't donated and who plan to create some new hairstyle, maybe you could consider donating us some of your hairstyles :)

If I get a little time I will then post a tutorial on two things:

  1. How to fine-tune blender-created hair for makehuman (esp. for the aqsis renderer)
  2. How to make better curly hair strands with blender particles (e.g. the one similar with afro but maybe a bit better).

The year is not yet over, so to our users, fans and testers: Please stay tuned!

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