I have been writing some documentation:
https://sites.google.com/site/makehumandocs/blender-export-and-mhx
Most of the text was copied from my tutorial and only slightly edited, but some parts are new.
Export from MakeHuman
Describes how to design a character in MakeHuman and how to export her as an OBJ, MHX or DAE file. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/export-from-makehuman
Configuration of clothes and proxy export
Apart from the high-poly mesh itself, MakeHuman can export several other things: low-poly versions of the character, clothes, or a cage intended for the meshdeform modifier. This page describes how to configure your export to include only the objects you want.
https://sites.google.com/site/makehumandocs/blender-export-and-mhx/proxy-configu
MHX import into Blender 2.49
The Blender 2.4 series is becoming obsolete and development has stopped. This page describes how to import the mhx file into Blender 2.49 and earlier.
http://sites.google.com/site/makehumandocs/blender-export-and-mhx/blender-export-and-mhx-249.
MHX import into Blender 2.5x
Describes how to import an MHX file into Blender 2.5x. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/mhx-import-in-blender-2-5
Posing with the MHX rig
Describes the rig in the MHX files and how to use it. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/the-mhx-rig
Collada export and import
Describes the rigged characters exported in the DAE format, and how to import them into Blender
https://sites.google.com/site/makehumandocs/blender-export-and-mhx/collada-import
Hair (particles)
Describes how to import particle hair into Blender. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/hair
Mocap tool
Describes how to use the mocap tool to load BVH animations onto the MHX or DAE rigs. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/mocap-tool
Lipsync tool
Describes how to use the lipsync tool to make an MHX character speak. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/lipsync-tool
Making clothes
If you are bored with the clothes that come with MakeHuman and want to design your own, this is the page for you. https://sites.google.com/site/makehumandocs/blender-export-and-mhx/making-clothes
Thanks Thomas...next week my Introductory Psychology students are going to be using your documentation to build a Makehuman character, and teach it to tell lies using Paul Ekman's lie detection system. Ought to be fun!
ReplyDeleteThank you, thank you very much XD from Colombia
ReplyDeleteThank you so much, Thomas! It's really helpful!
ReplyDeleteHi. I'm sorry for post here, again XD. I get this message in the forum "The specified username is currently inactive. If you have problems activating your account, please contact a board administrator."
ReplyDeleteI need some help. I have a problem importing a bvh file in blender. I don't know why it the armatures appear like this
http://picasaweb.google.com/lh/photo/u8A3TencnUUvYw1c_psHXeyf2OLkv5Ped3lt-T67Z8s?feat=directlink
Could you help me please? Thanks
I activated your account. We activate manually to avoid spammers.
ReplyDelete