Sunday, March 27, 2011

Rough Makehuman Posing coming in Alpha 6

Heres a preview from the latest nightly build:



More to come soon (we are trying to implement skinning).

4 comments:

  1. How rough is "rough," would you say?

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  2. rough: could still remain in experimental phase by alpha 6. You will be able to rotate joint and bones but you may get mesh artifact for unusually shaped bodies.

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  3. WOW! The UI also looks better than before now.

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  4. You will be happy to know that this Alpha 6 exports to Blender 2.57 Release Candidate 0 for Linux (at least that's what I tried). Just open the mhx import script in the Text Editor of Blender, and run Python. You will see a second Makehuman mhx import menu item at the bottom.

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