Thursday, October 27, 2011

Topology selector!!!

This is a very important feature.
Now you can select your preferred topology, in order to match your needs: games, zbrush-friendly, optimized, etc..
Makehuman: making real innovation.

6 comments:

  1. Hello Manuel...

    Here is a video I made using the Rorkimaru proxy, from 2009.

    http://www.youtube.com/watch?v=iq9RJ5QdSgg

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  2. Maybe the proxy meshes should have more descriptive names, like lowpoly, sculpt-basis, or something.

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  3. We could also add a sort option on polycount.

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  4. I agree with what Marc said.

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  5. Does this mean we do not have to select the proxy meshes in the gui config for mhx or in teh config file?

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